C / C++

Buggy Engine

Buggy is a graphics engine developed in C++, using OpenGL for the PC version and ported to Playstation 4.

Manhattan Project

It's a small demo of a procedural generated city built on ESAT's graphic API, with real time modifications using ImGui

Voxel Space

Little demo trying to imitate Comanche's effect. Made with SDL API, optimized and ported to ARM chip on Raspberry Pi

Turn Base 2D Game

Demo created with SDL, C++ and SQL . 

Works on Windows and Linux

Space Invaders

Inspired by the original arcade game: Space Invaders. The demo was written on C.

2D Cloth Simulation

Little 2D Cloth Simulation demo built using SFML and C++

Tiny Ray Caster Doom style

Demo created on C++, first using ESAT's 2D library and then ported to SFML.

Star Castle

Inspired by the original arcade game: Star Castle. The demo was written on C.

Ray Tracing

Little ray tracing demo made on C++ and SFML.


JetPack

Inspired by the original arcade game: JetPack. The demo was written on C, and rendered with ESAT's 2d Library